Shapedock In development · launching soon

Shapedock

Your local workshop for 3D models.

Solid booleans, parametric sketches, and heavyweight mesh editing — with no file limits, no mesh caps, and no cloud. Everything runs entirely on your machine.

> one email when it ships — never shared, never sold, deleted after it’s sent.
01 / no limits

Heavy meshes welcome

No triangle caps, no upload ceilings, no “file too large.” If your machine can hold it, Shapedock can work on it.

02 / booleans

Native-speed CSG

Union, subtract, and intersect running at native C++ speed on an industrial-strength solid-modeling engine.

03 / formats

Every major mesh format

Import and export STL, OBJ, PLY, GLB, OFF, and 3MF — millimeter-true and round-trip clean.

04 / sketches

Sketch to solid

Draw constrained, dimensioned sketches, then extrude, revolve, sweep, and loft them into real parts.

05 / offline

Yours, locally

Your models live on your machine and open instantly. Work anywhere — no account, no sync, nothing phones home.

06 / depth

Deep when you need it

Fillets, shells, threads, gears, measurements, section views, decals, and a growing workshop of power tools.