Shapedock In development · launching soon

Shapedock

Your local workshop for 3D models.

Solid booleans, parametric sketches, and heavyweight mesh editing, with no file limits, no mesh caps, and no cloud. Everything runs entirely on your machine.

> This sign up is for exactly one reminder email on launch day, never shared, never sold, deleted after launch.
01 / no limits

Heavy meshes welcome

No triangle caps, no upload ceilings, no “file too large.” If your machine can hold it, Shapedock can work on it.

02 / booleans

Native-speed CSG

Union, subtract, and intersect running at native C++ speed on an industrial-strength solid-modeling engine.

03 / formats

Every major mesh format

Import and export STL, OBJ, PLY, GLB, OFF, and 3MF, millimeter-true and round-trip clean.

04 / sketches

Sketch to solid

Draw constrained, dimensioned sketches, then extrude, revolve, sweep, and loft them into real parts.

05 / offline

Yours, locally

Your models live on your machine and open instantly. Work anywhere, no account, no sync, nothing phones home.

06 / depth

Deep when you need it

Fillets, shells, threads, gears, measurements, section views, decals, and a growing workshop of power tools.